We need a proper audio codec to accompany state of the art video codecs, so here’s an outline of codec features that should be present:
- audio codec should make more of its context, it should have a system of forward and backward reference frames like B-pyramid in H.264 or H.265;
- it should employ tonal compensation with that — track the frequency changes from the references (e.g. it may be the same note continued or changing pitch);
- time domain prediction via FIR or IIR filters;
- flexible subdivision into subframes like binary tree;
- raw (or non-transformed at least) coding mode for transients or noise;
- integer only bitexact transform that passes for MDCT under bad light;
- high-bitdepth sound support (up to 64 bits per sample).
The project name is transGhost (hopefully no Monty will be hurt by this).
And if you point out this is stupid — well, audio codecs should have the same rights as video codecs including PTS/DTS differences and employing similar coding methods.